folkorama

Test it in about five minutes

folkorama hosts a lore server for you; every real operation runs through the lore command-line client. This walkthrough goes from a fresh account to files stored in lore. Each step is a real action the next one depends on - do them in order.

The path

  1. Create an account and verify your email. Sign up, then click the link in the verification email. You land on the dashboard - create a workspace there, then come back here for the CLI steps.
  2. Create a workspace. A workspace is a private lore server on its own subdomain, spun up in its own container. Open Workspaces on the dashboard and pick a subdomain (lowercase, e.g. my-studio).
  3. Install the lore CLI. Everything runs through it.
    # macOS / Linux
    curl -fsSL https://raw.githubusercontent.com/EpicGames/lore/main/scripts/install.sh | bash
    # Windows (PowerShell)
    irm https://raw.githubusercontent.com/EpicGames/lore/main/scripts/install.ps1 | iex

    In a container or CI shell with no OS keyring, set export LORE_AUTH_STORE=fallback so the CLI can store its token.

  4. Get a credential. Either create an API key on the dashboard (best for CI / headless), or run browser login from the CLI and approve it in the tab that opens.
  5. Create a repository inside your workspace. Open Repositories, create one, and copy the ready-to-use clone URL from its page. Clone by that URL - cloning by name 404s (the client can't resolve a name without a per-repo token yet).
  6. Push your first revision. From a terminal:
    lore clone lores://<your-subdomain>.…/<repo-id>
    cd <repo>
    # add some files, then:
    lore stage .
    lore commit -m "first revision"
    lore push

    The repository page has these commands pre-filled with your real URL and id - copy them from there rather than typing placeholders.

git → lore, quickly

In gitIn lore
git clonelore clone (by URL, not name)
commitrevision (lore commit)
git add / rmlore stage
pull / fetchsync
branchpartition
git pushlore push

What you can rely on

CapabilityStatus
lore CLI, macOS / Linux / WindowsWorks today
CI / headless via API keyWorks today
Per-repo sharing with read / write / admin rolesWorks today
Partition read access enforced (non-members see nothing)Works today
Admin-gated destructive ops (obliterate, migrate locks)Works today
Push blocked for read-only membersNot yet - upstream lore TODO
VS Code / Unreal / Unity pluginsNot yet - upstream lore roadmap
Clone a repo by nameNot supported - clone by URL

Honest caveat: because push isn't yet role-gated upstream, treat read vs write as intent, not a hard push barrier today. Read access and the admin-only operations are enforced.

Start now - create an account